Preface |
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ix | |
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11 | (24) |
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11 | (2) |
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3D Synthetic Environment Applications |
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13 | (3) |
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13 | (1) |
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14 | (1) |
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14 | (1) |
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15 | (1) |
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15 | (1) |
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Synthetic Environment Data |
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16 | (7) |
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16 | (2) |
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NIMA's Vector Product Format Data Model |
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18 | (3) |
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Commercial Database Formats |
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21 | (2) |
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Three-dimensional Data Acquisition |
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23 | (1) |
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The Synthetic Environment Database Generation Process |
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23 | (3) |
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Synthetic Environment Database Exchange, Reuse and Sharing |
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26 | (2) |
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26 | (1) |
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Interchange Specifications |
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27 | (1) |
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Distributed Simulations of Synthetic Environments |
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28 | (1) |
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Synthetic Environment Visualization Technologies |
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28 | (3) |
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28 | (1) |
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29 | (1) |
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30 | (1) |
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30 | (1) |
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30 | (1) |
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31 | (1) |
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31 | (1) |
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32 | (3) |
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35 | (26) |
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35 | (2) |
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37 | (3) |
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40 | (8) |
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41 | (3) |
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44 | (1) |
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A Framework For Multiresolution |
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44 | (4) |
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Survey of Existing Models |
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48 | (9) |
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48 | (5) |
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53 | (1) |
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54 | (1) |
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55 | (2) |
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57 | (1) |
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57 | (4) |
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61 | (14) |
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61 | (1) |
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62 | (5) |
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62 | (1) |
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63 | (2) |
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65 | (2) |
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67 | (3) |
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70 | (2) |
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72 | (1) |
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73 | (2) |
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75 | (28) |
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75 | (1) |
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76 | (8) |
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76 | (2) |
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Photogrammetric Data Collection |
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78 | (1) |
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79 | (5) |
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84 | (11) |
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84 | (1) |
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Building Reconstruction Systems |
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85 | (2) |
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Segmentation of Digital Surface Models |
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87 | (1) |
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Detection of Buildings using Morphology |
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87 | (2) |
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Detection of Buildings by Classification |
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89 | (1) |
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Structuring by Curvature Based DSM Segmentation |
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90 | (2) |
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Structuring by Planar DSM Segmentation |
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92 | (1) |
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93 | (2) |
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95 | (3) |
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98 | (5) |
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103 | (16) |
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Introduction / Photo-Realistic Visualization |
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103 | (5) |
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104 | (1) |
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105 | (1) |
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Capturing of Photographic Information |
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106 | (2) |
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108 | (1) |
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Distant Adapted Representations |
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108 | (1) |
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VRML-based Implementation |
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109 | (1) |
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109 | (8) |
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Establish Point Correspondences |
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110 | (2) |
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Triangulation for Panoramic Images |
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112 | (1) |
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113 | (2) |
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115 | (2) |
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117 | (2) |
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119 | (18) |
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120 | (3) |
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Modeling Requirements for a Mobile Augmented Reality System |
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123 | (6) |
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129 | (6) |
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129 | (1) |
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129 | (1) |
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Photogrammetric and Computer Vision-Based Techniques |
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130 | (5) |
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135 | (2) |
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137 | (32) |
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137 | (1) |
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138 | (1) |
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Background Work on Urban Database Construction |
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139 | (1) |
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Modeling Building Strategies |
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140 | (3) |
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141 | (1) |
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2D Feature Extraction Techniques |
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141 | (1) |
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Interactive 3D Object Extraction/Creation |
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142 | (1) |
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3D Natural Object Extraction |
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143 | (1) |
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Semi-Automatic Urban Construction |
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143 | (8) |
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144 | (1) |
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145 | (1) |
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145 | (1) |
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Building Polyhedra Generation |
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146 | (2) |
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148 | (1) |
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Exporting and Adjusting the Urban Terrain |
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149 | (1) |
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Results for Building Urban Databases |
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150 | (1) |
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Background Work on Urban Visualization |
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151 | (1) |
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Real-Time Urban Visualization |
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152 | (12) |
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An Efficient Global Hierarchical Structure for Heterogeneous Data |
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154 | (3) |
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Hierarchy for Buildings and Other Static Objects |
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157 | (2) |
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Hierarchical Structure for Optimized Paging |
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159 | (2) |
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Results for Collections of Buildings |
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161 | (3) |
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164 | (1) |
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164 | (1) |
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165 | (4) |
Index |
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169 | |