Deep Learning Illustrated A Visual, Interactive Guide to Artificial Intelligence

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Edition: 1st
Format: Paperback
Pub. Date: 2019-09-18
Publisher(s): Addison-Wesley Professional
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Summary

Deep learning is one of today’s hottest fields. This approach to machine learning is achieving breakthrough results in some of today’s highest profile applications, in organizations ranging from Google to Tesla, Facebook to Apple. Thousands of technical professionals and students want to start leveraging its power, but previous books on deep learning have often been non-intuitive, inaccessible, and dry. In Deep Learning Illustrated , three world-class instructors and practitioners present a uniquely visual, intuitive, and accessible high-level introduction to the techniques and applications of deep learning. Packed with vibrant, full-color illustrations, it abstracts away much of the complexity of building deep learning models, making the field more fun to learn and accessible to a far wider audience.

 

Part I’s high-level overview explains what Deep Learning is, why it has become so ubiquitous, and how it relates to concepts and terminology such as Artificial Intelligence, Machine Learning, Artificial Neural Networks, and Reinforcement Learning. These opening chapters are replete with vivid illustrations, easy-to-grasp analogies, and character-focused narratives.

 

Building on this foundation, the authors then offer a practical reference and tutorial for applying a wide spectrum of proven deep learning techniques. Essential theory is covered with as little mathematics as possible and is illuminated with hands-on Python code. Theory is supported with practical "run-throughs" available in accompanying Jupyter notebooks, delivering a pragmatic understanding of all major deep learning approaches and their applications: machine vision, natural language processing, image generation, and videogaming.

 

To help readers accomplish more in less time, the authors feature several of today’s most widely used and innovative deep learning libraries, including TensorFlow and its high-level API, Keras; PyTorch; and the recently released, high-level Coach, a TensorFlow API that abstracts away the complexity typically associated with building Deep Reinforcement Learning algorithms.

Author Biography

Jon Krohn is the chief data scientist at untapt, a machine learning startup in New York. He leads a flourishing Deep Learning Study Group, presents the acclaimed Deep Learning with TensorFlow LiveLessons in Safari, and teaches his Deep Learning curriculum at the NYC Data Science Academy. Jon holds a doctorate in neuroscience from Oxford University and has been publishing on machine learning in leading academic journals since 2010.

 

Grant Beyleveld is a doctoral candidate at the Icahn School of Medicine at New York’s Mount Sinai hospital, researching the relationship between viruses and their hosts. A founding member of the Deep Learning Study Group, he holds a masters in molecular medicine and medical biochemistry from the University of Witwatersrand.

 

Aglaé Bassens is a Belgian artist based in Brooklyn. She studied fine arts at The Ruskin School of Drawing and Fine Art, Oxford University, and University College London’s Slade School of Fine Arts. Along with her work as an illustrator, her practice includes still life painting and murals.

Table of Contents

Part I: Introducing Deep Learning
1. Biological and Machine Vision
2. Human and Machine Language
3. Human and Machine Art
4. Game-Playing Machines Backgammon Atari Go

 

Part II: Essential Theory Illustrated
5. Artificial Neurons
6. Artificial Neural Networks
7. Training Deep Networks
8. Improving Deep Networks

 

Part III: Interactive Applications
9. Machine Vision
10. Natural Language Processing
11. Generative Adversarial Networks
12. Reinforcement Learning

 

Part IV: Deep Learning Libraries
13. TensorFlow
14. PyTorch

 

Part V: Artificial Intelligence
15. Deep Learning and the AI Revolution
16. Building Your Own Deep Learning Project

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